Cobo Makes Games blog

Game design

These posts are about the rules of Mytheria: the day and night loop, how you get stronger, how bosses and temples work, and why we chose each design over the alternatives.

Walking into the Giant's Graveyard in Mytheria: the ground turns dark, giants rear up with red warnings, one blow takes half the player's health, and the player walks back out14 October 2026Monster camps and danger zones in an open worldHow Mytheria places enemies in its open world: camps that fight as a group and come back at dawn, wanderers on roads, and danger zones you can't cheese.

Mytheria

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Windows · macOS · Steam Deck