Cobo Makes Games blog

Indie game development

We are two people making Mytheria. These posts are about how we work: how we judge what looks good, decide what to polish first and playtest the game.

The same Woodland glade at 06:40 before and after a polish fix: a glowing pale veil over the left of the frame fades away, and the path and trees read clearly15 October 2026How we decide what to polish firstHow we choose Mytheria's polish work: rank every gap by what a player notices at play size, write down what success looks like, compare matched frames.

Mytheria

Coming to Steam

The store page isn't up yet. Leave your email and we'll tell you when you can wishlist Mytheria on Steam.

We'll send that one email and never share your address.

Windows · macOS · Steam Deck