Cobo Makes Games blog

Game art

Pixel art only works when the lighting, animation and world around it agree. These posts show how we draw, light and animate Mytheria, and the rules we follow so the art stays readable.

Walking along a Woodland road, the character's shadow and the trees' shadows falling across the path11 October 2026Sprites in a lit world: making pixel art stand on the groundHow Mytheria's flat pixel-art sprites cast real shadows in Godot: invisible shapes built from the art, a height that matches the camera, and soft contact.

Mytheria

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